Mobile Suit Gundam Wing: An Ambitious, Messy, Unforgettable Classic
Full-series review, contains spoilers
Mobile Suit Gundam Wing is a difficult series to review because the things that make it fascinating are often the same things that make it frustrating.
It is ambitious, politically complicated, emotionally theatrical, occasionally ridiculous, and sometimes far more insightful than it has any right to be. It can deliver a genuinely thoughtful conversation about war and pacifism, then follow it with a teenager calmly threatening to kill someone at a birthday party. Its alliances change constantly, its characters speak in dramatic philosophical monologues, and its battle animation is recycled so often that certain explosions begin to feel like recurring cast members.
And yet, despite all of that, I still think Gundam Wing works.
It may not be the most tightly written Gundam series, and it certainly is not the easiest one to follow, but it remains one of the franchise's most distinctive entries. It introduced an entire generation of Western viewers to Gundam, gave the franchise some of its most iconic mobile suits and characters, and attempted to explore war, political power, child soldiers, artificial intelligence, and pacifism within a 49-episode television anime designed partly to sell model kits.
That combination of commercial entertainment and sincere political ambition is a large part of what makes the show so memorable.
For me, Gundam Wing is an 8 out of 10: a flawed classic whose ideas, atmosphere, characters, music, and cultural importance outweigh its uneven storytelling.